MONOPOLY DREAMS™

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Our design and visitor journey was greatly inspired by the story behind Mr. MONOPOLY, the iconic mascot behind the board game. Mr. MONOPOLY was given a personality and a backstory, all of which visitors could discover and experience in this attraction. Visitors start the experience by taking an elevator that leads to Mr. MONOPOLY’s secret residence, where visitors can browse through rare Monopoly collectibles, a library of MONOPOLY tokens, and take photos with Mr. MONOPOLY’s antique race car – a classic metal car game token that has been supersized.  

After exploring Mr. MONOPOLY’s residence, visitors can begin their games and pass the ‘Go’ sign, walking through a neon-lit tunnel to enter MONOPOLY City, a town where iconic MONOPOLY elements have been brought to life. Visitors can visit the ‘Jail’, ‘Water Works’ and ‘Electric Company’ to participate in interactive games, and even head into the ‘Train Station’ for a multimedia 4D show where visitors participate by helping Mr. MONOPOLY chase after the burglar that has stolen a valuable diamond from his mansion. 

Entrance of MONOPOLY HK


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As with every board game, the best part of a MONOPOLY game is earning money and winning. Visitors can step into the ‘Bank’ to win MONOPOLY cash coupons that can be spent at the attraction’s gift shop and cafe. They can also enter the ‘Community Chest’ to spin a wheel and win prizes ranging from food coupons to plane tickets! 

Our design brought to life a 2D board game to create an immersive visitor experience. Well-loved and iconic elements from the board game were transformed into refreshing interactive experiences that were both nostalgic for fans of the board game and also exciting for tourists looking for a fun way to spend an afternoon.

key services

spatial design & build

ideation & concept design

storytelling & experience

visual communication

related news

MONOPOLY DREAMS™ is located at Peak Galleria, Hong Kong.

Visit the MONOPOLY DREAMS™ website for more information.

DHL Americas Innovation Center

As a state-of-the-art facility, the overall design intends to evoke a journey through the logistics support of today and tomorrow. The modern look complemented by technology solutions of the courier company, is deliberate with its forward-looking vision.  


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Adapting the warehouse-style concept that aligns with DHL’s field of business, the thematic experience introduced subtle changes in the palette and expansive, flexible spaces. Industrial cool tones are replaced by futuristic colour schemes, used to reinforce DHL’s brand with striking impressions. 

Designed for continuity, a highly flexible use of space was an important design consideration to the whole showroom to allow adaptation depending on current industry trends and innovation. This includes easy-to-change title signage and low maintenance digital display.​ As a logistics company, functionality and efficiency are crucial operation needs, thus inspiring a conscience design to the Innovation Centre space. 

key services

design development

visual branding

ideation & concept design

storytelling & experience

related news


Find out more about the project in our 45th Anniversary feature!

Digitalising encounters at ITAP with innovative vision

At ITAP 2020, Kingsmen envisioned a Smart Factory; a virtual pavilion for ‘TUV SUD’s Gateway to Industry 4.0: The Whole of Government (WOG)’. Together with our multimedia partner, Ascend, a Smart Diagnostic Lab of the Future was created for innovative learning. 

Accompanying the pavilion were virtual tours for exploration, of which we also conceptualised a Smart Factory; TUV SUD’s Gateway to Industry 4.0. Tailoring to the diverse needs of companies across the manufacturing industry, the visual concept comes with bots with robotic arms, all pointing towards smart technology. Live on ITAP’s website until 31st January 2021, participants can navigate the whole event in a digital tour.  

With a whole host of interactive virtual platforms, digital learning journeys and webinars, engagement tools like interactive animated videos and map were designed for facilitation.